Quake II
Quake II is a groundbreaking, gritty first-person shooter...
The storyline places players in the role of "Ranger," a nameless military operative deployed via a dimensional gateway prototype known as the "Slipgate." Tasked with stopping an entity codenamed "Quake" who is threatening human existence, players must fight through treacherous military installations, subterranean caverns, and demonic gothic cathedrals.
Adapting id Software's engine to cartridge limitations required significant optimization by Midway. Because cartridge space restricted the inclusion of every original PC level and Trent Reznor's ambient soundtrack, the developers crafted a custom campaign featuring rearranged levels, modified lighting, and moody electronic soundscapes tailored specifically for the N64 environment. The controls were mapped creatively to the N64 controller, allowing players to navigate 3D environments, strafe, and blast grotesque enemies like Fiends, Ogres, and Shamblers.
Platform: Nintendo 64
Developer: Midway Games / id Software
Publisher: Midway Games
Release Date: March 31, 1997 (North America), June 1997 (Europe)
Genre: First-Person Shooter
Modes: Single-player Campaign, Multiplayer (2-player split-screen deathmatch)
Peripheral Support: Nintendo 64 Controller Pak, Rumble Pak
Gothic-Horror Atmosphere: Battle terrifying extradimensional monsters across dark medieval castles, tech-bases, and lava-filled dungeons.
Classic Arsenal: Wield a brutal arsenal of heavy weaponry, including the shotgun, super shotgun, nailgun, super nailgun, grenade launcher, and rocket launcher.
Custom N64 Level Design: Experience uniquely structured single-player missions optimized specifically for cartridge hardware limits.
Local Multiplayer Deathmatch: Engage in head-to-head split-screen combat matches with a friend across custom deathmatch arenas.
Rumble Pak Integration: Feel the heavy recoil of weapons, explosions, and enemy damage through tactile force feedback.
No, due to the storage constraints of N64 cartridges, Midway redesigned and condensed portions of the single-player campaign, creating a distinct level progression layout compared to the original PC release.
No, the iconic industrial-ambient soundtrack composed by Trent Reznor was omitted due to audio streaming limitations on cartridges, replaced instead with atmospheric sound effects and localized ambient tracks.
Yes, the game features a localized two-player split-screen deathmatch mode allowing friends to battle head-to-head.
Yes, a Nintendo 64 Controller Pak is necessary to save single-player campaign progression, level checkpoints, and custom game options.
Click the links below to go to the cloud drive download page
⚠️ Download Tips: