Xena – Warrior Princess –...
Xena: Warrior Princess - The Talisman of Fate is a 3D wea...
The storyline centers around a massive spaceship carrying a cargo of powerful, life-altering alien ore that crashes onto prehistoric Earth, scattering shards across millenia. Ten ordinary humans and ancient beings stumble upon these fragments, mutating into powerful, mythic warriors fighting for ultimate supremacy. Players select from a striking roster—including futuristic cyborgs, voodoo priests, stone monsters, and Egyptian deities—and engage in brutal hand-to-hand combat across fully 3D arenas where fighters can side-step attacks and explore dynamic terrain.
Gameplay heavily reflects Midway's arcade roots, utilizing distinct punch, kick, and special move buttons alongside environmental hazards and weapon pick-ups scattered across stages. Similar to Mortal Kombat, matches allow victorious players to execute gruesome "Fatalities" and humiliation moves. Though it faced criticism for stiff animations and unbalanced mechanics, War Gods remains a notable novelty for its early use of texture-mapped polygonal characters and ambitious 3D arena design on early console hardware.
Platform: Nintendo 64 (N64)
Developer: Eurocom
Publisher: Midway Games
Release Date: May 27, 1997 (North America)
Genre: 3D Fighting / Action
Player(s): 1 to 2 Players (Competitive split-screen / Versus)
Media Type: N64 Game Pak (Cartridge)
Polygon-Based 3D Combat: Step into fully rotational 3D fighting arenas allowing players to side-step, dodge, and maneuver around opponents freely.
Bizarre Mythological Roster: Battle as ten unique combatants transformed by cosmic ore, ranging from ancient Egyptian god-beings to techno-organic monsters.
Midway-Style Fatalities: Execute classic arcade-style finishing moves and special maneuvers to humiliate defeated opponents at the end of a match.
Interactive Environments: Exploit arena hazards, pick up scattered weapons, and leverage stage geography to turn the tide of battle.
Arcade Port Presentation: Experience high-energy arcade audio cues, announcer voice lines, and distinct dark fantasy art direction.
A: The game was developed by Eurocom and published by Midway Games, marking one of Midway's earliest 3D fighting game releases on cartridge hardware.
A: Yes, victorious players can input specific button combinations at the end of a match to execute gruesome "Fatalities" and special destruction moves on their opponents.
A: An official Nintendo 64 Controller Pak is utilized to save player profiles, game settings, and arcade high score records.
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