Tonic Trouble
Tonic Trouble is a colorful and quirky 3D platformer rele...
Released at the dawn of the 5th console generation, Super Mario 64 successfully transitioned Nintendo's iconic mascot from 2D side-scrolling to a completely immersive three-dimensional space. The introduction of the N64 controller's analog stick allowed for unprecedented freedom of movement, giving Mario walking, running, crouching, crawling, swimming, and acrobatic jumping abilities like the triple jump, long jump, and wall kick.
The hub world of Peach's Castle acts as a portal-based gateway to 15 massive, distinct courses, plus hidden secret stages. Each course features multiple objectives that reward the player with Power Stars upon completion, allowing for non-linear exploration and creative problem-solving. By redefining how players interact with digital space, spatial depth, and camera angles, Super Mario 64 permanently transformed video game design and set an unshakeable gold standard for the platformer genre.
Platform: Nintendo 64
Developer: Nintendo EAD
Publisher: Nintendo
Release Date: June 23, 1996 (Japan), September 29, 1996 (North America), March 1, 1997 (Europe)
Genre: 3D Platformer / Action-Adventure
Modes: Single-player
Peripheral Support: Nintendo 64 Controller Pak (optional for saving high scores), Rumble Pak (released in later revisions)
Revolutionary 3D Movement: Experience unprecedented control freedom via the N64 analog stick, enabling fluid runs, precise jumps, and acrobatic maneuvers.
Open-Ended Exploration: Explore Peach's Castle and dive into 15 expansive painted worlds, tackling objectives in almost any order you choose.
Power-Up Caps: Discover special cap items granting temporary abilities like flight (Wing Cap), invulnerability (Metal Cap), and invisibility (Vanish Cap).
Iconic Level Design: Traverse diverse, memorable environments ranging from snowy mountains and fiery volcanos to haunted houses and underground caverns.
Legendary Soundtrack: Enjoy an unforgettable, cheerful musical score composed by Koji Kondo that perfectly matches every unique environment.
There are 120 Power Stars to collect in total across the main courses, secret castle areas, and boss stages. Collecting all 120 unlocks a special surprise on the castle roof!
No, Super Mario 64 is strictly a single-player adventure game designed around solo exploration and platforming challenges.
Players can manually rotate, zoom, and adjust the camera angles using the C-Buttons on the Nintendo 64 controller, or rely on the game's dynamic "Lakitu view."
No, game progress—including collected Stars and opened doors—is saved directly onto the internal memory chip built right inside the game cartridge itself.
Click the links below to go to the cloud drive download page
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